Wednesday, February 1, 2012

Manhunt


There are many variations of this game, but below I will explain the version I played as a child.

Materials:

Players will need nothing but their ability to run and hide. Flashlights are optional.

Number of Players:

The game can be played with four or more players. An even amount of players should be on each team. There are two teams.

Playing the Game:

Manhunt is a combination of hide and seek and tag, typically played the dark. The game is best played outside during the evening or at night when it is dark. Before the game begins, players must agree on the playing area, a location for a safe zone where hiders are safe from being tagged, and a jail where hiders go if they are tagged.
  • One team hides while the other team seeks. 
  • Players who are hiding have two minutes to hide around the playing area, which is typically a field, a section of the woods, or the property outside of a house. 
  • After two minutes have passed, the seeking team is free to search for the hiding team. They may use flashlights if they are allowed (mutually decided by players at the beginning of the game). 
  • Hiding players are free to roam around the playing area and can run away if spotted by seekers. 
  • If hiders enter the predetermined safe zone, they cannot be tagged. 
  • Seekers are not allowed to sit around the safe zone waiting for a hider to exit it, and hiders cannot stay in the safe zone for more than 30 seconds at a time.
  • If a hider is tagged by a seeker, they are sent to the predetermined jail area.
  • No player may leave the playing area at any time

Winning the Game:

If a seeker tags a hider, they are sent to jail. If another hider who isn’t currently in jail tags a hider in jail, they are freed from the jail and can run around/hide again. The game is over when all hiders are in jail, or if the seekers fail to place all of the hiders in jail after an allotted time (typically around 10-15 minutes).

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